We are Hammer & Ravens, an indie game studio based in Tallinn, Estonia. The studio is operated by a madman and manned by a band of pirates, vagabonds, and rogues. What defines our games is tongue-in-cheek realism and mechanics that are challenging, but always fun!
In early 2018 (and while developing Empires in Ruins) we released Razerwire:Nanowars, a bite-sized frantic bullet hell space game that strangely reminds you of the "cooties"... By 2021, Razerwire:Nanowars was also made available on Xbox and Nintendo Switch.
In February 2020, Empires in Ruins was released in Early Access. Empires in Ruins is a daring TD/4X mashup staged in a grim world where the power-hungry and corrupt take on our antihero, Sgt. Hans Heimer. Empires in Ruins left Early Access in March '21.
In December 2020, we took our first stab into publishing, with Vikerlane's Headbangers in Holiday Hell. A game that smells like the '90s, feels like the '90s, and makes you question the motives of that bearded guy in the red costume.
Since May 2022, we have been working on Ale Abbey, our upcoming Monastery Brewery Tycoon. We are planning to make Ale Abbey relaxing, rewarding, and a good segue into actual brewing! We plan to release Ale Abbey around the first quarter of 2024.
So far, we've worked as small agile teams that focus on finishing a game, restructuring, and moving on to the next! Regardless of how odd of a bunch we are, we aspire to be fabulous with one another and the entire gaming community.
Emiliano Pastorelli
Team Lead
Producer
Lead Game Designer
Programmer
Francesco Di Pietro
Art Director
Pixel Artist
Gavin Mills
Programmer
Yannis Patras
Community Manager
Marketing
Alessandro Cingolani
Lead Programmer
Game Designer
Raimo Peterson
Pixel Artist